The Useful Guide in Mabinogi

Lots of Mabinogi combat/range skill are for one to one combat. Therefore, the game AI has to provide a rule, a player can not fight the battle skills of 1:1, the thugs all around frustration. But it also has some challenges, to provide encouragement to the players create their own characters. When you play in a dungeon, you will find that there may be lots of thugs in a room of the time, but only a small number of known you, try to attack you, and other monsters to pretend that if they do not see you all. This is because of hatred under the control of mob rule. Hate is how to identify a particular mob you.
Aggro is most important in single player combat. Mob may switch targets, if there is including your pets in their hatred of the scope of many players(Mabinogi Gold).

1. Aggro state.

Just looking at the surface, there are 4 states of a mob’s aggro towards you.
– No aggro – The mob just behaves that it did not see you at all.
– Supporting – The mob displays a red ? mark on its head and follows you.
– Stunned – From the surface, looks same as supporting.
– Aggro – The mob displays a mark on its head and attacks you.

Obviously, there would be more states internally in the mob’s AI. The mob is the right side to go from a mob, which is very far away from your hatred of a different state. When you have been in close radius and the mob:

– Some mobs switch from no aggro state to aggro state automatically.
– Some mobs switch from no aggro state to supporting state automatically.
– Some mobs stay in no aggro state forever.

If you directly attack a particular mob, that mob will switch to aggro state regardless of which state it was previously in. We provide Mabinogi powerleveling for you.


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